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ddddrrrraaaawwww((((3333GGGG)))) ddddrrrraaaawwww((((3333GGGG)))) NNNNAAAAMMMMEEEE ddddrrrraaaawwww,,,, ddddrrrraaaawwwwiiii,,,, ddddrrrraaaawwwwssss,,,, ddddrrrraaaawwww2222,,,, ddddrrrraaaawwww2222iiii,,,, ddddrrrraaaawwww2222ssss - draws a line FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee ddddrrrraaaawwww((((xxxx,,,, yyyy,,,, zzzz)))) rrrreeeeaaaallll xxxx,,,, yyyy,,,, zzzz ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee ddddrrrraaaawwwwiiii((((xxxx,,,, yyyy,,,, zzzz)))) iiiinnnntttteeeeggggeeeerrrr****4444 xxxx,,,, yyyy,,,, zzzz ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee ddddrrrraaaawwwwssss((((xxxx,,,, yyyy,,,, zzzz)))) iiiinnnntttteeeeggggeeeerrrr****2222 xxxx,,,, yyyy,,,, zzzz ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee ddddrrrraaaawwww2222((((xxxx,,,, yyyy)))) rrrreeeeaaaallll xxxx,,,, yyyy ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee ddddrrrraaaawwww2222iiii((((xxxx,,,, yyyy)))) iiiinnnntttteeeeggggeeeerrrr****4444 xxxx,,,, yyyy ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee ddddrrrraaaawwww2222ssss((((xxxx,,,, yyyy)))) iiiinnnntttteeeeggggeeeerrrr****2222 xxxx,,,, yyyy All of the above functions are functionally the same except for the type declarations of the parameters. In addition the ddddrrrraaaawwww2222**** routines assume a 2-D point instead of a 3-D point. PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS _x expects the _x coordinate of the point to which you want to draw a line segment. _y expects the _y coordinate of the point to which you want to draw a line segment. _z expects the _z coordinate of the point to which you want to draw a line segment. (Not used by 2-D subroutines.) DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN ddddrrrraaaawwww connects the point _x, _y, _z and the current graphics position with a line segment. It uses the current linestyle, linewidth, color (if in depth-cue mode, the depth-cued color is used), and writemask. ddddrrrraaaawwww updates the current graphics position to the specified point. Do not place routines that invalidate the current graphics position within sequences of moves and draws. SSSSEEEEEEEE AAAALLLLSSSSOOOO bgnlin, endlin, move, v, getgpo NNNNOOOOTTTTEEEE ddddrrrraaaawwww should not be used in new development. Rather, lines should be drawn using the high-performance vvvv commands, surrounded by calls to bbbbggggnnnnlllliiiinnnn and eeeennnnddddlllliiiinnnn. PPPPaaaaggggeeee 1111